3D Art

Below, you can see a couple of my finished 3D Art related projects. More projects in greater detail, showing my workflow can be found on my artstation portfolio.

 

Village in the Void was my second last project in EDAC’s 3D Modelling and Animation Production course. Over the course of 6 weeks, I made this from start to finish. 39 concepts, models, detail scuplts and textures, lighting and post-processing.

 

For my specialization in EDAC’s 3D Modelling and Animation Production’s course I decided that I wanted to do a vertex displacement snow shader. I had one month to learn how to write shaders, and then finally produce my own. I learned the foundation of CG shader coding as quickly as I could, and then built a multitude of shaders that could help my cultivate my skills, while trying to figure out how to make this shader.

 

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Turn-Based RPG Prototype